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- USA
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Ships within 48 hours · Estimated delivery Jul 7 - Jul 12
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Description
Great War At Sea: Central PowersCentral Powers is a book supplement for the Great War at Sea series based on this naval war that never happened, but was probably more likely to have occurred than the actual events. It is not a complete game; ownership of Mediterranean and Jutland boxed games and Triple Alliance, Dreadnoughts and Zeppelins supplements is required to enjoy all of the scenarios. The forty two scenarios continue the Triple Alliance story line through to the end of the
Central Powers is a book supplement for the Great War at Sea series based on this naval war that never happened, but was probably more likely to have occurred than the actual events. It is not a complete game; ownership of Mediterranean and Jutland boxed games and Triple Alliance, Dreadnoughts and Zeppelins supplements is required to enjoy all of the scenarios.
The forty-two scenarios continue the Triple Alliance story line through to the end of the Great War; since the book shares the special rules of Triple Alliance, we have more room for the story! It's a unique project, telling the alternative history of the entire Triple Alliance Mediterranean naval war in a series of game scenarios.
- Ages 12+
- 1-2 players
- 30-180 minutes playing time
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