Factory 42
SKU: 22109279338

Factory 42

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Description

Factory 42Factory 42 is a Euro style board game for 2 5 players. The game tells the story of the workweek of Marxistic dwarves in a steampunk industrial setting, placing the player in the role of factory Overseers. It combines worker placement and a cube tower to create a resource management puzzle. Factory 42 is a cutthroat competitive game with elements of co operation and deals involving Economics, Fantasy, Industry and Negotiation with a pinch of satire,

Factory 42 is a Euro-style board game for 2-5 players. The game tells the story of the workweek of Marxistic dwarves in a steampunk industrial setting, placing the player in the role of factory Overseers. It combines worker placement and a cube tower to create a resource management puzzle. Factory 42 is a cutthroat competitive game with elements of co-operation and deals involving Economics, Fantasy, Industry and Negotiation with a pinch of satire, but not too much to make it a Humor game. It satisfyingly blends two-fold tensions: camaraderie forged in shared goals, and the opportunistic trampling of temporary competition. A tight game of glancing blows and communal glory creating a wicked blend of sharp elbows and shared ambition. Visually, Factory 42 takes its influence from 1920's Soviet Union propaganda, fantasy literature and elements of pre-WWI Prussian decor.

The general process control at Factory 42 is as follows:
1. Receive work orders/requisitions from the government
2. Receive some of the requisitioned resources (as determined by the cube tower)
3. Load resources (and spike additional resources) onto railcars
4. Transfer the railcars to docks at individual manufacturing facilities
5. Burn leftover resources to generate steam
6. Trade resources on the open market
7. Use steam and resources to manufacture requested items.

- Capricious Bureaucracy: Resources made available to all players, making up a common pool, are delivered via the Bureaucracy Tower; a mechanic that can deliver or withhold resources in a random manner. This replicates the notion that "the powers that be" redirect funds/resources by tying them up in red tape, trapping resources that would otherwise normally be available for the general populace. What goes into the tower does not always come out, or may have been held up during some unknown bureaucratic process, to later materialize when least expected
- Requisition: Tactical decisions start with the acquisition of resources vital to the production process. The order of worker meeples on the requisition line dictates the volume of resources acquired for the common pool (available to all) and the number that can be obtained and stored in a player's personal warehouse. Choices made here can benefit a player's future actions but may also unwittingly aid a rival, making each choice so very important.
- Loading: Players can tactically direct their workers to the loading bays where resources are loaded onto lines of rail transport. Order here can be extremely vital to one's success. Misjudging the order (or cunningly foreseeing the future) may lead a player to have to load a cart for a rival rather than for one's self. Alliances may be made during this process, just as enemies can be made of rivals, depending on choices made when loading
- Shipping and Storage: Once loaded, each rail cart proceeds to the shipping location awaiting direction. Workers have the option of forwarding on the loaded carts to player's docks. Once more order of placement is paramount as carts are only shipped in order. A cart may not contain useful resources and so could be sent to a rival, taking up valuable storage space, or maybe it will benefit a rival in an attempt to build a verbally agreed alliance. Often a cart has been loaded with a wide variety of resources and only part of this precious load is of use. Limited storage space in player's personal docks and warehouses dictates the shipping decision-making process as much as a rival's needs
- Trade and Research: Commodities may be traded on an ever changing market, often enabling an unnecessary resource to be exchanged at a price, for something of more use. Research is equally important, allowing players to expand storage facilities, improve material handling in the manufacturing process or even learn how to use Invention cards to add special actions/abilities during play
- Manufacture and Accounting: The government dictate what should... no, what must be manufactured during a game round. The government orders must be completed or many, sometimes all players suffer sanctions. A degree of cooperation is needed here for the greater good of Dwarven society, but on an individual level, completion of a government order leads to reward and ultimately progression on the path to victory

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SKU: 22109279338

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KAB
Dallas, US
★★★★★ 5
Great Read!!! Great story!!!
Format: Kindle
The series is long, but Ms. Wolfhart does a fantastic job of weaving this tale while bringing so much to the characters. Surprises and plot twists along the way to keep you intrigued. There is some graphic sex, but is no way the focal point. Grammar was excellent (a rare find with a lot of self publishers) with only a few noted errors. I rarely give 4 stars, let alone 5.
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Reviewed in the United States on April 30, 2021
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Elisa
Dallas, US
★★★★★ 3
Sadly, DNF
Format: Kindle
I read this thru KU. I LOVED the synopsis. And then I began reading... and it was a DNF at 68% after picking it up and putting it down several times because I really loved the main female character. *****SPOILERS***** Pros: The world is unique, intriguing and fun. The primary female character is bad-a** but not a b*tech or a mary sue. The primary female has depth. I really want to know what happens to her even tho it's been weeks and I don't remember her name. The villains to the point I read are pretty good -- an ever present threat of mysterious and possibly many culprits. Cons: Way, way too many points of view. I stopped counting at 7. It's the prime reason why I don't care about most of the characters or remember their names even when I like them. There's just too many points of view so almost none of the characters have enough book space for the author to properly develop them. This literally killed the book for me. Actually it killed my desire to read. For weeks. The main male is more villain than hero. He agreed to marry the main female then locks her up & eschews her for her sister, all while bad mouthing her as unfit to rule when he never spent any time with her getting to know her. He is actually unfit to rule as he is blind to the woes of his own kingdom and starts off a peace mission to secure a ceasefire through marriage by murdering an inn full of people in her country for no real reason. Plus, he constantly makes promises he does not keep. And it's gross of him to pine for the sister behind the main female's back. ***** As much as I really wanted to see what happened to the main female character, it wasn't enough for me to keep trying to slog thru this book. There was a lot of potential here that just fell short. Hence, 3 stars.
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Reviewed in the United States on June 19, 2021
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MaryBeth K
Dallas, US
★★★★★ 5
Fae Courts with High Intrigue
Format: Kindle
This book is one that just builds and builds and then surprises you to no end. You may think you know the villains and then you are jolted in another direction. Princess Reyna is a real gem, strong of character, a fierce fighter, and loyal to her family and kingdom. Just when you think she and Lorcan, well you know, the plot is flipped. Can't wait to see where this goes in book two.
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Reviewed in the United States on July 7, 2023
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Kindle Customer Maureen
Massapequa, US
★★★★★ 4
Slow, sorry but good
Format: Kindle
This was a slow moving book. Lots of character pov chapters, lots of superfluous descriptions and endless courtly appearances stalled this book to start. Once you get into the heart of the story, it takes off. Before you know it the book is done. My favorite character is Reyna. She is so strong. She is true to herself. She gets into a lot of trouble with her headstrong ways but it's entertaining. I have high hopes for Lorcan. He is honorable to a fault. Thane had turned out to be better than I thought but i still don't like him. Eislin is useless. Great plot twists at the end. I'm looking forward too book 2.
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Reviewed in the United States on June 6, 2020
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Faifre6
Belleville, US
★★★★★ 5
Very detailed! Beautiful world building! Strong Heroine!
Format: Kindle
Starts off a little slow and confusing with different POV’s, but starts to all come together towards the middle to make an elaborate plot line and makes it all worth it. Beautiful world building and attention to detail as well as great writing. The cliffhanger was gut wrenching! Can’t wait for the next book!
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Reviewed in the United States on March 4, 2020

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