Garrett - Natural Waxed Flesh
SKU: 75042183899

Garrett - Natural Waxed Flesh

Sale price$9450.41 Regular price$10500.45
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

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Description

Garrett - Natural Waxed FleshTHE LEATHER: Natural Waxed Flesh is created using a unique tanning process that involves applying a special wax treatment to the flesh side of the leather. This process creates a unique texture and appearance, with a rough, suede like surface that is both durable and water resistant. THE DETAILS (As shown in photo) Horween Natural Waxed Flesh Hand welted 270 Flat Double Row Welt Construction Built on the Porter Last Cap Toe with Pull Tab Fully Lined

THE LEATHER: 

Natural Waxed Flesh is created using a unique tanning process that involves applying a special wax treatment to the flesh side of the leather. This process creates a unique texture and appearance, with a rough, suede-like surface that is both durable and water-resistant.  

 

THE DETAILS (As shown in photo) 

  • Horween Natural Waxed Flesh 
  • Hand-welted 270° Flat Double-Row Welt Construction
  • Built on the Porter Last 
  • Cap Toe with Pull Tab 
  • Fully Lined
  • Contrast tongue 
  • 5 Eyelets + 2 Speedhooks
  • Antique Brass Hardware
  • Structured Leather toe puff/Leather heel counter 
  • Veg Tan Leather Insole/Steel Shank/Cork filler 
  • Dr. Sole #1090 Supergrip Half Sole
  • Complimentary herringbone cloth shoe bag 
  • Made in Indonesia

 

LEAD TIME: 

11-13 Weeks

Please be advised that the provided lead time is an estimate, and delivery may be scheduled either ahead or slightly behind the estimated timeframe.

SIZING GUIDANCE: 

The Porter last is designed to match the Brannock sizing system accurately. If your Brannock measurement corresponds to a US size 11.5, we recommend selecting the same size, 11.5, for the Porter last.

In the event that your Brannock measurement falls between sizes, we advise sizing up to the nearest whole size for the best fit.

Please note that our sizing is the same across all lasts. If your current size is a 11.5 in the Wayne last, please select a size 11.5 in the Porter last. Sizing will be reconfirmed via email following the placement of an order. 

For additional sizing guidance, please feel free to email us at [email protected]

WIDTH GUIDANCE: 

Please note that the Porter last has a slightly oversized width across all width options. Please refer to the following guidance for selecting the appropriate width:

D Width - Designed for standard D widths and widths slightly above a D. This width can also accommodate standard E widths.

E Width - Specifically crafted for all E widths.

EE Width - Tailored to fit all EE widths. 

By following these guidelines, you can choose the width that best suits your foot size and ensure a comfortable fit. 

CUSTOM BOOT DISCLAIMER: 

Each boot is handmade and crafted from authentic leather, which may exhibit minor scratches, blemishes, and non-uniform coloring. These are inherent traits of the natural material and its finishing.   

As part of our commitment to delivering a truly personalized experience, please note that all custom boots are made to order based on your specifications. Due to the personalized nature of our custom boots, we are unable to accept returns or exchanges. We encourage you to thoroughly review and confirm your sizing, design choices, and any other specifications before placing your order. Our team is available to assist and answer any questions you may have throughout the customization process to ensure your complete satisfaction. 

Please note that once your order is placed, any selected specifications for this product cannot be altered after 48 hours. 

In the unlikely event that you encounter any manufacturing defects or incorrect specifications, please reach out to our customer service team within 7 days of receiving your order. We will promptly address any legitimate concerns and work towards a satisfactory resolution.

 

 

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 75042183899

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Mike Athey
New York, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Verified Purchase
Shannon
Lake Worth, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Pawtucket, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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jeanet
Natrona Heights, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Dallas, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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