SKU: 98895962478

Fits 1969-1973 Ford Mustang Block To Transmission Spacer Plate And Cover MCP005

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Description

Fits 1969-1973 Ford Mustang Block To Transmission Spacer Plate And Cover MCP0051969 1973 Ford Mustang Block to Transmission Spacer Plate (SKU: MCP005) Enhance your classic Ford Mustang's transmission alignment with this high quality block to transmission spacer plate. Designed to meet or exceed OEM specifications, this component ensures a precise fit and reliable performance, making it ideal for restoration projects. Key Features: Vehicle Compatibility: Specifically engineered for 1969 1973 Ford Mustang models equipped with 302

1969-1973 Ford Mustang Block-to-Transmission Spacer Plate (SKU: MCP005)

Enhance your classic Ford Mustang's transmission alignment with this high-quality block-to-transmission spacer plate. Designed to meet or exceed OEM specifications, this component ensures a precise fit and reliable performance, making it ideal for restoration projects.


Key Features:

  • Vehicle Compatibility: Specifically engineered for 1969-1973 Ford Mustang models equipped with 302 cubic inch (5.0L) V8 engines and automatic transmissions featuring a 6-bolt bellhousing.

  • High-Quality Materials: Constructed from durable materials to ensure longevity and resistance to wear.

  • Direct Fit: Pre-formed to match the original design for straightforward installation without modifications.


Item Specifics:

  • Brand: Shafer's Classic Reproductions

  • Manufacturer Part Number: MCP005

  • Condition: New

  • Years: 1969, 1970, 1971, 1972, 1973

  • Make & Model: Ford Mustang

  • Engine Compatibility: 302 cubic inch (5.0L) V8 engines

  • Transmission Compatibility: Automatic transmissions with 6-bolt bellhousing

  • Type: Block-to-Transmission Spacer Plate

  • Placement on Vehicle: Between the engine block and transmission

  • Material: High-Quality Metal

  • Items Included: 1 Spacer Plate and 1 Dust Cover

  • Features: Pre-formed, Direct Fit, OE Replacement

  • OE/OEM Part Number: Matches OEM specifications (OEM number may vary by trim)


Vehicle Compatibility:

This spacer plate is compatible with the following Ford Mustang models:

  • 1969-1973 Ford Mustang:
    • Models equipped with 302 cubic inch (5.0L) V8 engines
    • Automatic transmissions with 6-bolt bellhousing

Important Notes:

  • Designed for models with specified engine and transmission configurations.

  • Please verify your vehicle's specifications before purchasing to ensure compatibility.


Upgrade your classic Ford Mustang's transmission alignment with this high-quality spacer plate, ensuring optimal performance and reliability on the road.



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SKU: 98895962478

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rockspawner
Waukegan, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Arch Stanton
Belleville, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Waukegan, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
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Justin Horner
Fort Morgan, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
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Scrawller on da Waller
Phoenix, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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