Eaton Cutler-Hammer LDB3600FT32W 600A 3-Pole Molded Case Circuit Breaker – Bolt-On Mount – 600V
SKU: 60314452082

Eaton Cutler-Hammer LDB3600FT32W 600A 3-Pole Molded Case Circuit Breaker – Bolt-On Mount – 600V

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Description

Eaton Cutler-Hammer LDB3600FT32W 600A 3-Pole Molded Case Circuit Breaker – Bolt-On Mount – 600VThe Eaton Cutler Hammer LDB3600FT32W molded case circuit breaker is a high performance protection device designed for demanding industrial and commercial electrical distribution systems. Built on the LDB frame platform, this breaker features an LSI (Long Time, Short Time, Instantaneous) non interchangeable electronic trip unit that delivers advanced protection and adjustable fault response. Rated for a maximum of 600 amperes at 40C with a 3 pole

The Eaton Cutler-Hammer LDB3600FT32W molded case circuit breaker is a high-performance protection device designed for demanding industrial and commercial electrical distribution systems. Built on the LDB frame platform, this breaker features an LSI (Long-Time, Short-Time, Instantaneous) non-interchangeable electronic trip unit that delivers advanced protection and adjustable fault response. Rated for a maximum of 600 amperes at 40°C with a 3-pole configuration, the breaker supports AC systems up to 600VAC and DC systems up to 250VDC. It is suitable for reverse feed applications and engineered for bolt-on installation in panelboards and switchboards. This model is supplied without terminals and without a rating plug, allowing customization based on application requirements.

Product Specification

  • Brand: Eaton / Cutler-Hammer
  • Model: LDB3600FT32W
  • Amperage: 600 Ampere Maximum
  • Number of Poles: 3 Pole
  • Breaker Type: Molded Case Circuit Breaker (MCCB)
  • Mount Type: Bolt-On
  • Rated Voltage: Up to 600V AC / 250V DC
  • Frame Type: LDB Frame
  • Warranty: 1 Year

Technical Specification

  • Trip Unit Type: LSI Electronic Non-Interchangeable Trip Unit
  • Protection Functions: Long Delay, Short Delay, and Instantaneous Protection
  • Connection Type: Bolt-On
  • Terminal Configuration: Without Terminals (Standard)
  • Rating Plug: Not Included – Required for operation
  • Reverse Feed Capability: Suitable for reverse feed installation
  • Temperature Rating: 600A maximum at 40°C
  • Typical Applications: Industrial switchgear, motor control centers, and commercial power distribution systems

Voltage and Ratings

  • Maximum Operating Voltage: 600 VAC / 250 VDC
  • Maximum Current Rating: 600 Ampere (dependent on installed rating plug)
  • Interrupting Ratings:
    • 65 kA @ 240 VAC
    • 35 kA @ 480 VAC
    • 25 kA @ 600 VAC
    • 22 kA @ 250 VDC
  • Frequency Rating: 50/60 Hz

Product Data

  • Manufacturer: Eaton / Cutler Hammer
  • Product Category: Molded Case Circuit Breaker
  • Frame Series: LDB Frame
  • Pole Configuration: 3 Pole
  • Mounting Method: Bolt-On
  • Trip Unit Functions: LSI (Long Delay, Short Delay, Instantaneous)
  • Terminal Type: Without terminals standard
  • Installation Compatibility: Panelboards, switchboards, and industrial distribution equipment

Important Note

This circuit breaker requires a rating plug in order to operate, and the rating plug is not included with this unit. The rating plug determines the adjustable long-delay pickup setting and must be installed prior to use. Please contact the supplier to verify rating plug availability and installation options before ordering if required. Product images may represent a base model and are provided for identification purposes only. Accessories ordered with the breaker can be installed at no additional cost when configuration details are provided during checkout. Installation should always be performed by a qualified electrical professional.

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SKU: 60314452082

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Vincent Marias
Alexandria, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
Battle Creek, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Port Orchard, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Carnegie, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Whiting, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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