SKU: 2040332940

FREE - LIVE AT ELECTRIC CIRCUS (1CDR)

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Description

FREE - LIVE AT ELECTRIC CIRCUS (1CDR)Newly Discovered: FREE Live at Electric Circus 1970 A rare, newly unearthed live recording from FREEthe legendary band that defined British rock throughout the '60s and '70shas finally arrived! This release features previously uncirculated performances from February 13th and 14th, 1970, at the Electric Circus in Lausanne, Switzerland. Despite being an audience recording from the era, the audio has been captured with top tier, high fidelity quality.

Newly Discovered: FREE – Live at Electric Circus 1970
A rare, newly unearthed live recording from FREE—the legendary band that defined British rock throughout the '60s and '70s—has finally arrived!

This release features previously uncirculated performances from February 13th and 14th, 1970, at the Electric Circus in Lausanne, Switzerland.

Despite being an audience recording from the era, the audio has been captured with top-tier, high-fidelity quality. With a setlist featuring must-hear blues covers like "Mean Old World" and "Crossroads," this is a monumental discovery that no fan should miss!

01. Walking In My Shadow
02. Songs Of Yesterday
03. Remember
04. Mr. Big
05. I'm A Mover
06. I'll Be Creepin'
07. Don't Say You Love Me
Live At Electric Circus, Lausanne, Switzerland February 13th 1970

08. Woman
09. Songs Of Yesterday
10. Oh I Wept
11. Mr. Big
12. Moonshine
13. It's Mean Old World
14. Crossroads
Live At Electric Circus, Lausanne, Switzerland February 14th 1970

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SKU: 2040332940

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rockspawner
Battle Creek, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Verified Purchase
Arch Stanton
Natrona Heights, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Houston, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Whiting, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Dallas, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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